Monday, November 10, 2014

Ghost Whack-A-Mole

Connor Noble



Ghost Whack-A-Mole





We began with a list of apps that we could do. Then we narrowed it down the a whack-a-mole type game.  we first started out with the title screen and then moved on to the playing screen.  After we finished the pictures we moved on to the programming aspect.  this took a little bit long because i didn't know how to incorporate a clock.

The team worked well together.  This was because we gave each other certain tasks to do and that's what we did.

Our app is trying to solve the problem of being bored and having nothing to do.  This app solves this problem by giving the user a game that never really ends so it can keep being played.

Our biggest problems in the coding was the clock and trying to get the ghost to appear.  we solved the clock by using the tutorial given on the website.  the ghost appearing was a little more difficult we had to go back and re-read the coding a lot until we understood what we did wrong and fixed it.




If we were given more time we could of improved the game.  We could of improved it by adding more themes to it instead of just having a Halloween themed one.  We could of also added more music and colored backgrounds.






https://drive.google.com/file/d/0B85_R3aDWla8YmxUMXRhZThlWjA/view?usp=sharing

No comments:

Post a Comment